灰度3D角色动作参考图
A clean 4x4 grayscale 3D character motion-reference sheet with numbered panels, Korean labels, pose drawings, and directional movement arrows.
gpt-image-2.5 图像
提示词正文
制作单色灰度插画与3D渲染角色参考表:白色背景、干净教学风格、技术图纸美学与漫画风格分格网格布局。采用4x4网格布局,共16个分格,使用细黑边框、1到16的编号单元格和统一分格尺寸。默认角色描述为“成年女舞者,运动型身材,马尾辫,短款上衣,宽松裤子和运动鞋”,所有分格中的角色保持一致。每格包含粗体数字徽章、简短韩文标题、全身角色姿势、三到四行韩文描述文字,以及显示动作轨迹的方向箭头。让各格呈现连续动作,通过曲线箭头、直线箭头和圆形旋转指示器表现运动方向。采用高细节3D雕塑风格、柔和影棚灯光、微妙阴影、灰度阴影、干净线条和游戏概念艺术质量。无色彩、无背景风景、无多余角色、无杂乱背景,除韩文面板标签与描述外不添加其他不可读文字。 【English Prompt】 Create a monochromatic grayscale illustration and 3D-rendered character reference sheet on a white background, with a clean instructional technical-diagram aesthetic and comic-style cell grid layout. Use a 4x4 grid layout with 16 panels total, thin black borders, numbered cells 1 to 16, and consistent panel sizes. Use the default character description "adult female dancer with an athletic build, ponytail, crop top, baggy pants, and sneakers" in every panel. Each cell contains a bold number badge, a short Korean title, a full-body character pose, three to four lines of Korean description text, and directional arrows showing movement flow. Vary the action sequence across panels with curved arrows, straight arrows, and circular rotation indicators. Render high-detail 3D sculpt style, soft studio lighting, subtle shadows, grayscale shading, clean linework, and game-concept-art quality. Keep the exact constraint no color, no background scenery, no extra characters, no cluttered background, and no extra unreadable text beyond the Korean panel labels and descriptions.
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